SS STARSECTORPersean command database
ARCHIVE NODE

Guides

Beginner survival, money, colonies, flux warfare, officers and endgame optimization.

Colony GuideColonies become profitable when world choice, industries and defense mature together.World selection // IndustriesFlux WarfareFlux warfare is the art of making the enemy spend badly before you commit.Pressure // Venting windowsFleet Doctrine TheoryDoctrine is how ships, officers, weapons and logistics agree with each other.Low tech // MidlineAI ManipulationThe combat AI is predictable enough to support plans and dangerous enough to punish lazy ones.Range control // Officer personalityMin-Maxing OfficersMin-maxed officers make specific hulls behave like doctrine pieces instead of stat blocks.Elite skills // PersonalityBest Ship Tier ListShip tier lists only matter when they explain fleet role and support requirements.DP value // Officer scaling