COMMS RELAY Synchronizing Sector Archive

Mounting command shell, intel rails and local database fragments.

SS STARSECTORPersean command database
ARCHIVE NODE

Ships

Frigates, destroyers, cruisers, capitals, carriers, phase ships and logistics hulls.

FrigatesFrigates win through speed, pressure, capture points and cheap deployment.Harassers // Point captureDestroyersDestroyers are the first true line ships, but they punish overextension.Hammerhead // SunderCruisersCruisers decide many midgame fights by combining staying power with specialized roles.Eagle // DominatorCapital ShipsCapital ships are fleet centerpieces, not automatic victories.Onslaught // ParagonPhase ShipsPhase ships trade normal durability for timing, burst and positional abuse.Afflictor // HarbingerCarriersCarriers project pressure through fighters, replacement rate and battle tempo.Condor // MoraLogistics ShipsLogistics ships are the reason combat ships reach the battlefield.Tankers // FreightersBest Ships in StarsectorThe best ship is the one your doctrine, officers and logistics can support.DP efficiency // Officer fit