SS
STARSECTOR
Persean command database
Ships
Weapons
Factions
Colonies
Fleet Building
Combat
Exploration
Mods
NAV
COMMS RELAY ACTIVE // SENSOR NET UNSTABLE // HYPERSPACE STORM FRONT DETECTED // HOSTILE TRANSPONDER TRACE
COMMS RELAY ACTIVE // SENSOR NET UNSTABLE // HYPERSPACE STORM FRONT DETECTED // HOSTILE TRANSPONDER TRACE
ARCHIVE NODE
Exploration
Ruins, derelicts, research stations, warning beacons, probes, storms, salvaging and fuel.
Domain-era Ruins
Ruins are the sector paying captains who prepared cargo, fuel and survey gear.
Artifacts // Blueprints
Research Stations
Research stations are high-value exploration targets worth detours.
Blueprints // Rare loot
Warning Beacons
Warning beacons are not decoration. They are combat forecasts.
Low danger // Medium danger
Hyperspace Storms
Storms trade time for fuel, damage and emergency decisions.
Fuel cost // CR damage
Salvaging
Salvaging is most profitable when the fleet is built to recover value efficiently.
Salvage rigs // Skills